Press Pause to Reflect: Beyond Good and Evil

presspausetoreflect.blogspot.com  • Mar 19, 2010

Some developers have attempted to remedy this by presenting more complex moral conundrums, such as those present in sections of Dragon Age and Heavy Rain. However, in the process of complicating moral issues for the player, some games have changed the choices so that they are no longer about good and evil at all. BioShock 2 and Heavy Rain present players with major choices, but they ask a different question entirely: do you want to act in-character and confine yourself to the intended narrative, or exert your power of choice and do something out-of-character? Spoilers follow for both BioShock… Full Story »

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